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Designing Game Art
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Session 1 : Flash Basics
00_Flash_Initial_setup (18:13)
00_Vector_Points (2:19)
Session 2 : Logos
01_Basic_Layout (12:15)
02_Starting_the_Empire_Logo (18:14)
03_Coloring (18:36)
04_Backing (22:10)
05_Lighting (15:03)
Session 3 : Quest Map
01_QuestMap (21:01)
02_QuestMap_Streams_Docks (23:00)
03_QuestMap_Mountains_Roads (20:12)
04_QuestMap_Forest_Cliffs (24:28)
05_QuestMap_Village (17:14)
Session 4 : GUI Part 1
01_Introduction (5:40)
02_Play_Button (23:02)
03_Sci_Fi_Play_Button (20:14)
04_Interface_Progress_Bar (18:46)
05_Chains_and_CompassRadar (17:58)
Session 4 : GUI Part2
06_Selected_Icon (17:39)
07_Spacey_button_ (18:36)
08_Overview_of_Finished_GUI (6:32)
Session 5 : Characters Part 1
01_Choose_a_Character_pt1_ (17:15)
01_Choose_a_Character_pt2_ (24:30)
Session 5 : Characters Part 2
01_In-Game_view_front (22:28)
02_In-Game_view_Back (13:50)
03_In-Game_view_Side (12:46)
Session 6 : Character Animation Part 1
01_Front_Walk_Cycle_ (20:56)
02_Side_Walk_Cycle_ (18:19)
Session 6 : Character Animation Part 2
01_Attack_Animation (21:48)
02_Attack_Animation_FX (21:04)
03_Exporting_From_Flash (11:06)
Session 7 : Terrain Part 1
01_Outlands_terrain (20:37)
02_Outlands_terrain_continued (22:01)
03_The_Ocean (21:38)
04_The_Ocean_continued (21:04)
Session 7 : Terrain Part 2
01_The_Bad_Part_of_Anywhere (20:47)
02_The_Bad_Part_of_Anywhere2 (18:26)
Session 8 : Buildings Part 1
00_Perspective_101 (15:10)
01_The_Castle (24:14)
02_Modular_Huts (18:24)
Session 8 : Buildings Part 2
01_Sketching_Ideas (16:59)
02_Tiki_House_ (24:31)
Session 9 : Animated FX
00_Star_burst_FX (11:48)
01_Ring_Blast (8:55)
02_Smoke_Loop (9:33)
03_QuestMap_Mountains_Roads
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